Noble House Builder
Noble Heraldry & Lineages
Catalogue the ruthless aristocratic dynasties, trade cartels, and mercenary syndicates that carved out dominance following the Shattering. Generate heraldry coat-of-arms visuals, Great House mottos, ancestral extra-planar relics, and seats of power.
Total economic holdings to generate (Max: 2)
Notable leadership roles in each settlement (Max: 5)
Total security holdings to generate (Max: 1)
Outposts/military structures per fortification (Min: 3, Max: 8)
Auto is based on a 4 player party
Auto generates a random party level (1-20)
House Kore
Sigil Description
"A Sable Wolf on a Chevron"
House Kore operates as a strategic gatekeeper, using toll gates, bridges, and mountain passes to control regional movement. Because their wealth is tied to fixed physical holdings, their income is stable but slow, allowing them to heavily tax and monitor the refining and distribution markets downstream.
House Rumors & Whispers
"It is rumored that the family has contracted an elite assassin guild to quietly eliminate a rising merchant rival."
"Whispers suggest that the lord's second child has been seen wearing a sigil of the extra-planar rebellion."
"Some say the house is building a secret underground tunnel system to smuggle rare reagents past regional chokepoints."
Raiann Kore
Founding Ancestor.
Lawful Evil
Gore Chromegaze (Deceased)
Korinn
Gore Chromegaze
Founding Ancestor.
Chaotic Neutral
Raiann Kore (Deceased)
Korinn
Korinn 'the Gold-Seeker' Kore
Child of Raiann & Gore.
Chaotic Evil
Nox Quartztail
Drax
Marriages & Alliances
Nox Quartztail
Married into the family.
Lawful Evil
Korinn Kore
Drax
Drax Kore
Child of Korinn & Nox.
Lawful Good
Havilar Vexsailor
Sora, Donaar
Marriages & Alliances
Havilar Vexsailor
Married into the family.
True Neutral
Drax Kore
Sora, Donaar
Sora Kore
Child of Drax & Havilar.
Chaotic Good
None
None
Donaar Kore
Child of Drax & Havilar.
Neutral Evil
None
None
About the Noble House Builder
Generate a fully-fleshed out Great House, aristocratic dynasty, or trade syndicate. This engine constructs a ruling bloodline and heraldry, along with the House's entire domain—including their controlled settlements, regional fortifications, and surrounding wilderness territories featuring dungeons scaled directly to your party.
How to Use This Tool
- Select Lineage & Power: Choose the sovereign race and Tier of the House to dictate its wealth and geopolitical influence.
- Configure Domain: Adjust the sliders to precisely scale their empire—from the number of controlled settlements and fortifications down to the size of their territory.
- Scale for Play: Use the Party Size and Party Level sliders to automatically scale the difficulty of dungeons, monster encounters, and hazards within their wilderness territories.
- Inject Ethoria Lore: Toggle the Geography & Lore Filter to inject dark fantasy Ethoria lore directly into the settlement, fortification, and wilderness descriptions based on your selected region and biome.
- Review the Charter: Switch between the Dynastic Charter and Family Lineage tabs to explore their territory, inspect garrisons, and view the ruling family tree.